The games
Five street games, fifteen targets
Three score targets per game, repainted every midnight (UTC). Anyone can play a practice run; points are credited to logged-in players only.
Bank Shot
Pull back and kick so the ball rebounds off the cage walls into the little goal. Two banks pay double.
+70+190+460
Nutmeg
Slip the ball through the defender's legs the moment they open, or feint past the ones who lean.
+70+190+460
Counter Attack
Break upfield, pass to the free runner before the press arrives and finish past the keeper.
+70+190+460
Can Alley
Chip the ball into stacks of tin cans on crates and knock every can off. Clear a stack for bonus balls.
+70+190+460
Rainbow Flick
Flick the ball over each charging defender at the right distance, then catch it on your run.
+70+190+460
Fair play: the server times every run, and a target reached faster than a human could manage is not credited. Daily limit: 2,700 points.